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Virtual Business Card

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Info & contact

Michael Wills                                                                                 Canadian, Nova Scotia

06/03/1988                                                                                                                English

Personal Inquiries:

Business Inquiries:

Education

Game Development - Programming Generalist Concentration at NSCC Truro Campus      

                                                                                                                    Graduated 2018

Grade 12 High School Diploma at Horton District High School        

                                                                                                                   Graduated 2008

Relevant Experience

Game Industry

 

5 year freelance Unity game Developer for Windows PC

real time experience in the following:

  • Git Hub & Source control

  • 6 Years Experience Making games In Unity.

  • 6 Years Unity Programming in C#.

  • Understanding of object orientated programming.

  • understanding of Game Optimization, garbage collection & Object Pooling.

  • Construction of game management & game systematic Classes/structs.

  • Released at least 2 solo Titles via Steam, Itch.io & GameJolt.

  • 10+ years of 2D & 3D Graphic design/modeling in Photoshop.

  • 7 years Designing HD Video content in After Effects & Media Encoder.

  • Efficient in Element 3D Video Copilot plugin for After Effects.

Job Projects

Case-EO UK - Game Intro Developer

Design of a boot sequence for arcade games displaying the logo of the company

                                                                                                                               Jul 2018

PX Pharma Choice - Video Advertisement Developer

design of weekly advertisement and special promotion videos for in store display  

                                                                                                         Jan 2019 - May 2020

Game Title Release - Devastation: Annihilate the Alien Race

5 month Scope, 2D Game project released on Steam for PC.

                                                                                                           Oct 2019 - Feb 2020

Game Title Release - Devastation 2: Repatriation

1 year 2 month Scope, 3D Game project released on Steam for PC. 

                                                                                                           Feb 2020 - Apr 2021

Game Title In Development - Virvius

undetermined Scope, 3D Game project released on Steam for PC. 

                                                                                                           Mar 2021 - Current

Game Play Programmer - MaxInfeno

Gameplay Programmer for - A little to the left. 

                                                                                                           Mar 2023- Current

Skills Breakdown

Graphic Design

 

Adobe Photoshop: 10+ years

  • Created a variety of advanced 3D design backgrounds

  • Designed and constructed overlaid images (game covers, logos, icons, sprites, buttons, banners, backgrounds, HUD)

  • Saving images in a variety of formats (PNG, JPEG, GIF, BMP, TIFF)

  • Exporting 3D images into 3D models for 3D design software.

 

Adobe After Effects 7 years:

  • Designed a majority of high quality videos (background, intro, loading)

  • Key framed imported design images from Photoshop (constructed – fading, moving, zooming, rotation, distortion)

  • Saved videos in high and low quality resolutions (H.264 - MOV, WMV, AVI, MP4)

  • Experienced with After Effect plugins such as Element 3D Video Copilot

 

Game Design

 

Game Programming (Unity): C# 6 years

  • Character Controllers (6 degrees of freedom/First Person 3D, 2D controllers)

  • Enemy AI 3D & 2D (enemy state machines – attacking, moving, idling, shooting, vanishing, chasing, ambush, bosses)

  • Game Control Management (storing file data, loading and saving, game transition, scene management, day/night transitions, in game time management, wave systems, game Optimization)

  • UI programming (shops, item Inventories, character dialogue, game pop up displays, transitions, visual & camera effects, Navigational systems)

 

Level Design (Unity) 6 years:

  • Unity Pro Builder – design 3D object models and props including animations

  • Unity Pro Grids – design for perfect professional grid snapping for 3D models and levels

  • 3D and 2D Levels – (tile palettes, dungeons, houses, terrains, caves, boats)

  • Level objects (items, pickups, props, kill boxes, obstacles, moving platforms, puzzles)

  • Level development (post processing, occlusion, navigation, profiling, sky boxes, lighting, ambient settings)

 

User Interface (Unity/Other) 8 years:

  • Main Menu UI (animation, buttons, sprites, backgrounds, 3D Text, transitions)

  • Loading Screens (Image design, loading bars, percentage displays)

  • In Game UI (damage effects, score, visual layout, health, ammo, item display)

  • Game videos (boot intros, game play videos, video backgrounds)

 

Music & Sound Design

 

Magix Music Maker: 10 years

  • Created a library of music albums

  • Constructed in game music (particular elemental designed levels - ice, lava, forest, boss, ambiance, dungeons, sound effects)

  • Combined mechanical sounds composed for game intros and loading videos

 

Adobe Audition: 4 years

  • Recorded sounds for UI and in-game (distorted to sound like, gun effects, player movement, explosions, collisions, enemy encounters, ambiance - (rivers, storms, waterfalls, day, nightfall, wind, underwater)

  • Enhanced sound frequency (echoes, reverb, ambiance, volume, fading, looping)

Personal Games

  • virvius - Game Designer (PC Unity, 3D First person shooter arcade, )

  • Devastation 2 - Game Designer (PC Unity, 3D dynamic arcade style Shoot'em up, )

  • Devastation - Game Designer (PC and Android Unity, 2D bullet hell Shoot'em up

  • Treasure Quest – Game Designer (PC Unity first person role playing dungeon crawler)

  • Destiny Venture - Programmer/Game Designer (PC, first person adventure Unity game)

  • Brick Win 2000 – Programmer/Game Designer (paddle & brick Java Script game for web browser) 

  • Extinction - Programmer/Level Designer (PC, 6-dimensions of freedom shooter Unity game)                                                

  • Plane-X-ball - Programmer/Game Designer (PC roll-a-ball adventure Unity game)

  • Hellfire - Programmer/Game Designer (PC, first person shooter Unity game)

  • Bio Realm - Programmer/ Weapon Designer (PC, first person shooter Unity game)

RESUME//

Unity Game developer, Graphic artist, & Programmer

Awards & Accomplishments

  • Volunteered at Halifax Halcon Event as a successful graduate and games showcase at the NSCC Game Development Booth                                                                                                                                                                                                              2018-2019  

  • Spoke on behalf of the Indie Game Industry at the NSCC Tech Connections conference.                                                                                                                                                                                                                                          January 30th 2020

  • Successfully released Devastation - Annihilate the Alien Race [PC game] after 5 months of development on Steam.                                                                                                                                                                                                  February 5th 2020

  • Scotia Bank - Entrepreneur in the Making grant program [NSCC] One of the selected students who are recipients of the Entrepreneur in the Making grant program.                                                                                                                            May 15th 2020

  • Helped the Redefined development of the NSCC Truro Campus Game Development Program. [Game Programming concentration]                                                                                                                                                 2018-2020 

  • Successfully released Devastation 2 - Repatriation [PC game] After 1 year & 1 month of development on Steam.                                                                                                                                                                                                     January 13th 2021

  • Volunteered to interview 3 students in preparation for jobs in the industry for the NSCC Truro Campus. [Game Programming concentration]                                                                                                                                                        March 30th 2021

  • Volunteered to interview 3 students in preparation for jobs in the industry for the NSCC Truro Campus. [Game Programming concentration]                                                                                                                                                        April 3th 2023

Work Documents  
| Work Resume | 
NSCC EITM Grant | 
PErsonal GitHub | 

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