Destiny Venture legend of the crystals Platforms: Windows OS
Prototype finished prODUCT Release Date: Prototype
A first person hack 'n slash dungeon crawler.
set out on an adventure to collect the legendary crystals and defeat the evil boss.
this title was created February 2018 to the end of April 2018 as a solo project
designed for a game development course at NSCC.
At the time the main structures of the game were built and one ice temple to explore.
During the end of the projects 5 week capstone, I had joined up with 3 other developers and expanded the game further with levels, enemies and assets.
Everyone had ended their work on the project at the end of May and I had continued development
polishing new features in the game until July 17th 2018.
This game is a first person hack 'n slash RPG dungeon crawler.
Set off on an adventure exploring elemental temples unlocking chests and collecting equipment.
slash through enemies and bosses and gradually collect the legendary crystals.
Scope out dark creepy temples and defeat the temples boss,
scour through hot and cold environments with equipable gear.
Destiny Venture: OST
The official soundtrack from Destiny Venture: Legend of the crystals
includes the original 8 tracks from the games epic boss battles, intense levels & menu music.
Alt Developer Credits
Flame temple complete design
Player camera wave shader
Final Temple Complete design
Warp portal programming
Level assets & prop Ideas
Over World complete design
Over world particle effects
Over world temple locations
Sword combo prototype programming
Debug level design (not shown)
3D prop models / textures
(torches, hanging torches, bridge, crystals, big chests, spikes, moving platform, rocks)
3D enemy models / textures/ animations
(Ice Golem, Fire Golem, Final Boss, Ghost (fire, phantom, frost)